Top Game Development Courses – Codelivly

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Game development is the process of creating a video game including the design, development and release. Games can be created independently or with a team of tens or hundreds of people!

There are various online courses for game development that span a number of skill levels and specialties, whether you’re a total beginner interested in game design or an existing programmer wishing to switch career lines.

Most courses arm students with the conceptual and technical knowledge needed to advance, plus projects for their portfolios and the option to earn a certificate of completion.

If you want to try a new pastime or up-skill to stand out in the job market, here are a few of the best and most economical possibilities. Specificity, length, and concentration vary every course to better meet individual needs.

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Introduction to Game Design

Time commitment: 10 hours

Certificate: Yes

This beginning course assumes no prior programming knowledge and concentrates on the fundamentals of game design. Students will study about the fundamentals of gaming and how they influence how users interact with games.

Create Video Games with Phaser.js

A green graphic of a gaming controller

Time commitment: 6 weeks

Certificate: Yes

This course is perfect for beginners since it teaches them how to create games from the ground up by learning to code in JavaScript and using the Phaser.js library to add visual effects and put the game together.

Students end the course with three completed games.

C # Programming – Unity Game Development Certification

Gaming Development Courses 1

Time commitment: Approximately 7 months

Certificate: Yes

This specialization (which includes four courses and a final project) is great for beginners. It assumes no programming experience, and students learn to program in C # and then use those new skills to create Unity games.

Each course has exercises that teach students C # and Unity principles, ranging from 10 to 20 exercises per course to several bigger C # console applications and Unity prototypes, as well as two complete games. Students use Unity and C # to develop their own game idea in the final capstone course.

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Unity Game Dev: Programming Learning Path

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Time commitment: 16 Hours

Certificate: Yes

There are 5 beginner courses, 4 intermediate, and 3 advanced in the Unity Game Dev Programming Learning Path. All of these courses work together to teach you different aspects of building a fully functional swords and shovels game.

You’ll create game managers, scene loaders, and the gameplay loop in the intermediate courses. You’ll also create a method to store goods as it declines in the advanced courses.

Unity Certified 3D Artist Specialization

Unity

Time commitment: Approximately 7 months

Certificate: Yes

Unity’s approved series of five courses is designed to prepare students for the Unity Certified 3D Artist exam. Students will work on two main projects: a realistic-looking Kitchen Configuration app and a 3D video game level with a “stylized science-fantasy” design. Learners input items, alter materials, construct prefabs, apply lighting, and more across both platforms.

This course is best suited for those who have been using Unity for real-time rendering for one or two years and are looking to demonstrate a professional standard.

Complete C # Unity Game Developer 2D

Gaming development courses 3

Time commitment: 34 hours of instruction

Certificate: Yes

Students study C # from the ground up, thus no prior programming knowledge is required, however it may be advantageous. Students produce playable game projects for their portfolios and better cope with the Unity game engine in addition to gaining a sound basic understanding. Students gain transferable skills such as coding, problem-solving, and applying what they’ve learned in this class to.NET and other languages.

This course is fitting for everyone from beginners to developers looking to re-skill.

Computer Science for Game Development

Gaming development courses 5

Time commitment: Approximately 6 months

Certificate: Yes

This program (which includes two courses) is designed to build a broad understanding of computer science, programming, and software development, as well as empower students to feel comfortable in the fundamentals of game design and development.

Abstraction, algorithms, data structures, encapsulation, resource management, security, software engineering, and web development are among the ideas introduced to students. Students also practice several languages, including C, Python, JavaScript, SQL, CSS, and HTML, as well as 2D and 3D design ideas.

Make Your Own Game With Pixel Art Using the Unity Game Maker

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Time commitment: 13 hours

Certificate: No

There are 14 modules where you’ll learn how to build a shooter game from scratch.

You’ll get into the most specific of details like:

  • 3D elements
  • building a player
  • horizontal movement
  • jumping
  • doors and buttons

And much more of the nitty gritty.

By the end of this course, you’ll have a fully functional one player shoot-em-up game!

Create Your First Game with Python

Gaming development courses 7

Time commitment: 2 hours

Certificate: No

Students will master the fundamentals of game programming with Python using PyGame modules in this two-hour project-based session. Students gain hands-on experience with concepts such as constructing a game loop and visual presentation.

The course is designed for students looking to get started with game development who already have some prior programming experience in Python.

Unreal Engine C ++ Developer Course

Gaming development courses

Time commitment: 31 hours

Certificate: Yes

This course is designed for students from beginners to developers and existing programmers who are looking to re-skill.

Students learn everything from C ++, Git, and programming patterns and best practices to transferable problem-solving skills and vector maths for gameplay and physics calculations.

Game Design and Development Specialization

Gaming development courses 6

Time commitment: Approximately 5 months

Certificate: Yes

This specialization (five courses and a capstone project) focuses on both the theoretical and practical foundations of video game production while using the Unity 3D game engine. Its instructors have a reported 50+ years of experience building games and teaching game production.

Lessons cover everything from prototypes to iterations to licensing and marketing. It’s a good fit for those looking to build a foundation that can be applied to roles like gameplay designer, level designer, technical designer / artist, programmer, or producer.

Students build four complete Unity3D game projects by applying the skills and knowledge they’ve gained throughout the course. In a final capstone project, they build an original market-ready game.

The online game portal Kongregate is the capstone partner, which provides an avenue for distribution of the project and a pathway for monetization.

Story and Narrative Development for Video Games

Game development courses 14

Time commitment: 11 hours

Certificate: Yes

This course focuses on the story and narrative that drives gameplay forward, so students learn how to create a compelling game concept.

Students examine and interpret historical and contemporary games in order to find various story styles as well as themes and techniques that they might include into their own games. Students also look at how traditional narrative storytelling approaches complement the strategic features of a game.

Game Music Composition: Make Music For Games From Scratch

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Time commitment: 20 hours

Certificate: Yes

This course teaches you how to compose original video game music through the lens of music theory, composition, production, and general game music knowledge.

Complete Blender Creator: Learn 3D Modeling for Beginners

Game development courses 15

Time commitment: 65.5 hours of instructional video

Certificate: Yes

Students learn how to use Blender to produce 3D models, including how to combine CGI with real-world video, how to use Blender’s physics engine, and how to export their models to other programs.

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